Showing posts with label rumors. Show all posts
Showing posts with label rumors. Show all posts

Saturday, June 23, 2012

BAM! 6th edition video!

It's officially announced, not that we didn't know :P The video has some verrrrry nice shots of the book, pics and rules! I would advise pausing and reading them.

beats this video by a long shot.
Curiously, there is a new vehicle type called "chariot": might Daemons be FAQ'd to have their chariots be vehicles?

Anyways, other than that, I'm burned out from staying up too late, playing a 2000pt game against vanilla marines. We spent a lot of time shooting the breeze (his thundershields ended up starting a conversation about the Dark Angel's history), so it ended up taking 4 hours :P

Stupid new soul grinder almost killed his librarian in his first battle- librarian passed his 5++, and grinder got murdered by thundershields, and exploded, killing a bloodcrusher.

I really wanted to name him Witchslayer, but I guess he's more of a Betrayer. :P

anyway, did any of you see anything interesting in the video?

Tuesday, June 19, 2012

New rumors! How do these affect Daemons?

There's a whole new batch over at Natfka, and I would advise reading them first.

Holy crap. First off, massive buffs to flying MC's, and some nice tweaks to MC's in general. Bloodthirsters and winged DP's are looking much more attractive now.

HQ's can be scoring, if you choose the right attribute. Last turn objective grab with a Chariot? yes please!

Saturday, June 16, 2012

What the rumors mean for Daemons

First off, I am going over all the rumors I've heard of, no matter how unlikely they are. There's a bunch of new ones over at Natfka, so you might want to look at those.

We'll start with Allies. This will bump Daemons, and every army except poor, poor Tyranids. There's several things Daemons would want from Chaos Marines- melta, Heavy weapons in general, and transports. (Note that bloodcrushers are infantry. This means you can put 8 in a rhino they steal from another unit) 

Good options look like Havocs, Sorcerers for psychic powers that Daemons lack and may need, depending on how 6th psychic powers pan out, and... anything that strikes your fancy.

Depending on how the allies chart pans out, it looks like they can get stuff from Tau. Broadsides, yay!

Friday, June 8, 2012

The Daemon's Lair- mumblings of what is to come.

It's Friday, so it's time for my weekly editorial, the Daemon's Lair. Today I'll be offering my opinion of the rumors of 6th, and the upcoming Chaos Marines codex: go to Natfka if you don't know what I'm talking about.

I think about 75% of what we've heard about 6th is false, namely, close combat AP values (or at least the ones listed), but the most recent set of rumors from grant seem fairly reliable.

I don't like "mysterious terrain:" nobody like dangerous terrain, and the game doesn't need it. When's the last time you played a game and said "Man, I wish I didn't even know if that terrain was dangerous, difficult, or clear!"

Friday, May 18, 2012

The Daemon's Lair, rules that "Make Sense"

The Daemon's Lair is my weekly editorial, served hot and fresh every Friday. This is where I post my views on the happenings in the 40k blog-o-sphere, my forays into other game systems, painting and modelling, itty-bitty snippets of my personal life- whatever's on my mind. Also, they will usually have a ragecomic, for fun.